﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Threading;
using BrainTechLLC;
using BrainTechLLC.ThreadSafeObjects;

namespace UserInterface
{
	public partial class MapLocation : UserControl
	{
		public GameLocation _location;
		public GameLocation GameLocation
		{
			get
			{
				return _location;
			}
			set
			{
				_location = value;
			}
		}

		public void UpdateDisplay()
		{
		}

		public MapLocation()
		{
			InitializeComponent();
		}
	}
}
